Idol Roll
A downloadable game
Idol Roll
A marble-matching temple adventure for Game Boy Advance.
A chain of carved stone marbles is rolling toward the maw. You are the stone jaguar idol at the heart of the temple. Turn, aim and fire marbles into the chain: match three or more of a color to break them apart, set off chain reactions, and fill the spirit bar to seal the hole before the chain reaches the end.
Idol Roll is a homebrew GBA game that plays on real hardware (flash carts) and in emulators.
## Features
- 81 levels across 13 stages in four temples: Jungle, Sun, Shadow and the hidden Golden Temple, plus a final challenge in The Void, where the path is invisible.
- Five boss fights: the Moss Guardian, Sun Tyrant, Shade Bat, Golden Serpent and the Void Eye. Shoot the boss while its chain keeps rolling, and dodge orbs that slow your aim, stun you, darken the temple or scramble your marbles.
- 31 built tracks: spirals, serpentines, figure eights with tunnels, double tracks with two chains at once, and a different idol position on many of them.
- Combos, chains and gap shots: chain reactions, streaks of five or more matching shots, and shots threaded through gaps all score bonus points.
- Seven power-up marbles: Reverse, Slow, Accuracy (with an aim line), Blast, Lightning, Laser and Tri-shot.
- Gold coins, Ace Time bonuses and path bonuses for a quick, clean clear.
- Gauntlet mode: replay any track you have reached in Practice (level after level) or Survival (one life, endless balls) and climb the ranks from Rabbit to Eagle, Jaguar and Sun God.
- Three play styles: Casual (dying keeps your last level), Classic (losing restarts the stage) and Kid Mode (6 lives and slower balls).
- Battery saves: stages reached, top-5 scores with initials, best score and time for every level, and per-track Gauntlet bests.
- A three-line tutorial the first time you play.
- Quiet tribal background music with separate music and sound switches.
## Controls
| Button | Action |
| D-pad Left / Right | Turn the idol (hold to turn faster) |
| L / R | Fine aim |
| A | Fire |
| B | Swap with the next marble |
| START | Pause (Resume or Quit) |
| SELECT (Gauntlet picker) | Hold to view the whole track |
## Tips
- Matching colors at both sides of a gap pulls the front of the chain back into the rest. Line these up for big combos.
- The next marble is shown on the idol's back. Swap with B when the loaded color does not fit.
- When the bar fills, the hole seals and the chain backs up. Clear what is left to finish the level.
- A heartbeat sound means the chain is close to the maw.
| Published | 7 days ago |
| Status | Released |
| Author | NugKnows |
| Genre | Puzzle |
| Tags | 2D, Game Boy, Game Boy Advance, Game Boy ROM, Pixel Art, Real-Time, Singleplayer, Time Attack |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
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